「App:Library:LVGL:docs:Porting:Tick interface」の版間の差分
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On Linux based operating systems (e.g. on Raspberry Pi) <code>lv_tick_inc</code> can be called in a thread like below: | On Linux based operating systems (e.g. on Raspberry Pi) <code>lv_tick_inc</code> can be called in a thread like below: | ||
+ | <syntaxhighlight lang="C++"> | ||
void * tick_thread (void *args) | void * tick_thread (void *args) | ||
{ | { | ||
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} | } | ||
} | } | ||
+ | </syntaxhighlight> | ||
+ | |||
== API == | == API == |
2022年6月22日 (水) 14:11時点における版
https://docs.lvgl.io/8.2/porting/tick.html
英文 | 自動翻訳 |
---|---|
Tick interface
LVGL needs a system tick to know elapsed time for animations and other tasks.
You need to call the lv_tick_inc(tick_period)
function periodically and provide the call period in milliseconds. For example, lv_tick_inc(1)
when calling every millisecond.
lv_tick_inc
should be called in a higher priority routine than lv_task_handler()
(e.g. in an interrupt) to precisely know the elapsed milliseconds even if the execution of lv_task_handler
takes more time.
With FreeRTOS lv_tick_inc
can be called in vApplicationTickHook
.
On Linux based operating systems (e.g. on Raspberry Pi) lv_tick_inc
can be called in a thread like below:
void * tick_thread (void *args)
{
while(1) {
usleep(5*1000); /*Sleep for 5 millisecond*/
lv_tick_inc(5); /*Tell LVGL that 5 milliseconds were elapsed*/
}
}
API
Provide access to the system tick with 1 millisecond resolution
Functions
- uint32_t lv_tick_get(void)[1]
- Get the elapsed millis[2]econds since start up
- Returns
- the elapsed milliseconds
- uint32_t lv_tick_elaps(uint32_t prev_tick)[3]
- Get the elapsed milliseconds since a p[4]revious time stamp
- Parameters
- prev_tick -- a previous time stamp (return value of lv_tick_get() )
- Returns
- the elapsed milliseconds since 'prev_tick'