「App:Library:LVGL:docs:Overview」の版間の差分
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+ | == [[App:Library:LVGL:docs:Overview:Objects|Objects]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Objects#Attributes|Attributes]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Objects#Working mechanisms|Working mechanisms]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Objects#Screens|Screens]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Objects#Parts|Parts]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Objects#States|States]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Objects#Snapshot|Snapshot]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts|Positions, sizes, and layouts]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Overview|Overview]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Position|Position]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Size|Size]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Using styles|Using styles]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Translation|Translation]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Transformation|Transformation]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Layout|Layout]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Positions, sizes, and layouts#Examples|Examples]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Styles|Styles]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#States|States]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Cascading styles|Cascading styles]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Inheritance|Inheritance]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Parts|Parts]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Initialize styles and set/get properties|Initialize styles and set/get properties]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Add and remove styles to a widget|Add and remove styles to a widget]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Local styles|Local styles]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Properties|Properties]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Transitions|Transitions]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Color filter|Color filter]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Themes|Themes]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#Examples|Examples]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Styles#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Style properties|Style properties]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Size and position|Size and position]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Padding|Padding]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Background|Background]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Border|Border]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Outline|Outline]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Shadow|Shadow]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Image|Image]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Line|Line]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Arc|Arc]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Text|Text]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Style properties#Miscellaneous|Miscellaneous]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Scroll|Scroll]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Scroll#Overview|Overview]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Scroll#Basic example|Basic example]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Scroll#Features of scrolling|Features of scrolling]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Scroll#Scroll manually|Scroll manually]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Scroll#Self size|Self size]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Scroll#Examples|Examples]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Layers|Layers]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Layers#Order of creation|Order of creation]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Layers#Bring to the foreground|Bring to the foreground]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Layers#Top and sys layers|Top and sys layers]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Events|Events]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Add events to the object|Add events to the object]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Remove event(s) from an object|Remove event(s) from an object]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Event codes|Event codes]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Sending events|Sending events]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Fields of lv event t|Fields of lv_event_t]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Event bubbling|Event bubbling]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Events#Examples|Examples]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Input devices|Input devices]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Input devices#Pointers|Pointers]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Input devices#Keypad and encoder|Keypad and encoder]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Input devices#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Displays|Displays]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Displays#Multiple display support|Multiple display support]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Displays#Screens|Screens]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Displays#Features of displays|Features of displays]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Displays#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Colors|Colors]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Colors#Creating colors|Creating colors]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Colors#Opacity|Opacity]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Colors#Color types|Color types]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Colors#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Fonts|Fonts]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Unicode support|Unicode support]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Built-in fonts|Built-in fonts]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Special features|Special features]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Add a new font|Add a new font]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Add new symbols|Add new symbols]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Load a font at run-time|Load a font at run-time]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Add a new font engine|Add a new font engine]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Fonts#Use font fallback|Use font fallback]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Images|Images]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Images#Store images|Store images]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Images#Color formats|Color formats]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Images#Add and use images|Add and use images]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Images#Image decoder|Image decoder]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Images#Image caching|Image caching]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Images#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:File system|File system]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:File system#Ready to use drivers|Ready to use drivers]] | ||
+ | * [[App:Library:LVGL:docs:Overview:File system#Adding a driver|Adding a driver]] | ||
+ | * [[App:Library:LVGL:docs:Overview:File system#Usage example|Usage example]] | ||
+ | * [[App:Library:LVGL:docs:Overview:File system#Use drives for images|Use drives for images]] | ||
+ | * [[App:Library:LVGL:docs:Overview:File system#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Animations|Animations]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations#Create an animation|Create an animation]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations#Animation path|Animation path]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations#Speed vs time|Speed vs time]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations#Delete animations|Delete animations]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations#Timeline|Timeline]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations#Examples|Examples]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Animations|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Timers|Timers]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers|Create a timer]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers#Ready and Reset|Ready and Reset]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers#Set parameters|Set parameters]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers#Repeat count|Repeat count]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers#Measure idle time|Measure idle time]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers#Asynchronous calls|Asynchronous calls]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Timers#API|API]] | ||
+ | == [[App:Library:LVGL:docs:Overview:Drawing|Drawing]] == | ||
+ | * [[App:Library:LVGL:docs:Overview:Drawing|Mechanism of screen refreshing]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Drawing#Masking|Masking]] | ||
+ | * [[App:Library:LVGL:docs:Overview:Drawing#Hook drawing|Hook drawing]] | ||
+ | == [[App:Library:LVGL:docs:Overview:New widget|New widget]] == | ||
---- | ---- | ||
− | [ | + | :[[App:Library:LVGL#Overview|戻る : Previous]] |
2022年7月2日 (土) 10:03時点における最新版
https://docs.lvgl.io/8.2/overview/index.html
Objects
Positions, sizes, and layouts
Styles
- States
- Cascading styles
- Inheritance
- Parts
- Initialize styles and set/get properties
- Add and remove styles to a widget
- Local styles
- Properties
- Transitions
- Color filter
- Themes
- Examples
- API
Style properties
Scroll
Layers
Events
- Add events to the object
- Remove event(s) from an object
- Event codes
- Sending events
- Fields of lv_event_t
- Event bubbling
- Examples
Input devices
Displays
Colors
Fonts
- Unicode support
- Built-in fonts
- Special features
- Add a new font
- Add new symbols
- Load a font at run-time
- Add a new font engine
- Use font fallback