「App:Library:FabGL:Class List」の版間の差分
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|TerminalControllerを使用すると、エスケープシーケンスを使用せずにTerminalオブジェクトを直接制御できます。 | |TerminalControllerを使用すると、エスケープシーケンスを使用せずにTerminalオブジェクトを直接制御できます。 | ||
|- | |- | ||
− | |'''TextualDisplayController''' | + | |'''[[App:Library:FabGL:Class:TextualDisplayController|TextualDisplayController]]''' |
|Class | |Class | ||
|テキスト表示コントローラーの基本抽象クラスを表します | |テキスト表示コントローラーの基本抽象クラスを表します | ||
|- | |- | ||
− | |'''TFTController''' | + | |'''[[App:Library:FabGL:Class:TFTController|TFTController]]''' |
|Class | |Class | ||
|SPI接続を備えたTFTドライバーの基本抽象クラス | |SPI接続を備えたTFTドライバーの基本抽象クラス | ||
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|アンカーの有効化/無効化スイッチが含まれています | |アンカーの有効化/無効化スイッチが含まれています | ||
|- | |- | ||
− | |'''uiApp''' | + | |'''[[App:Library:FabGL:Class:UiApp|uiApp]]''' |
|Class | |Class | ||
|アプリケーション基本クラス全体を表します | |アプリケーション基本クラス全体を表します | ||
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|Properties of the application | |Properties of the application | ||
|- | |- | ||
− | |'''uiButton''' | + | |'''[[App:Library:FabGL:Class:UiButton|uiButton]]''' |
|Class | |Class | ||
|Represents a button control. A button can have text and optionally a bitmap | |Represents a button control. A button can have text and optionally a bitmap | ||
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|Contains the button style | |Contains the button style | ||
|- | |- | ||
− | |'''uiCheckBox''' | + | |'''[[App:Library:FabGL:Class:UiCheckBox|uiCheckBox]]''' |
|Class | |Class | ||
|Represents a checkbox or a radiobutton | |Represents a checkbox or a radiobutton | ||
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|Contains the checkbox style | |Contains the checkbox style | ||
|- | |- | ||
− | |'''uiColorBox''' | + | |'''[[App:Library:FabGL:Class:UiColorBox|uiColorBox]]''' |
|Class | |Class | ||
|A color box is a control that shows a single color | |A color box is a control that shows a single color | ||
|- | |- | ||
− | |'''uiColorComboBox''' | + | |'''[[App:Library:FabGL:Class:UiColorComboBox|uiColorComboBox]]''' |
|Class | |Class | ||
|This is a combination of a color listbox and a colorbox | |This is a combination of a color listbox and a colorbox | ||
|- | |- | ||
− | |'''uiColorListBox''' | + | |'''[[App:Library:FabGL:Class:UiColorListBox|uiColorListBox]]''' |
|Class | |Class | ||
|Shows a list of 16 colors, one selectable | |Shows a list of 16 colors, one selectable | ||
|- | |- | ||
− | |'''uiComboBox''' | + | |'''[[App:Library:FabGL:Class:UiComboBox|uiComboBox]]''' |
|Class | |Class | ||
|This is a combination of a listbox and a single-line editable textbox | |This is a combination of a listbox and a single-line editable textbox | ||
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|Contains the listbox style | |Contains the listbox style | ||
|- | |- | ||
− | |'''uiControl''' | + | |'''[[App:Library:FabGL:Class:UiControl|uiControl]]''' |
|Class | |Class | ||
|This is the base class for all controls. A control can have focus and is not activable | |This is the base class for all controls. A control can have focus and is not activable | ||
|- | |- | ||
− | |'''uiCustomComboBox''' | + | |'''[[App:Library:FabGL:Class:UiCustomComboBox|uiCustomComboBox]]''' |
|Class | |Class | ||
|This is a combination of a listbox and another component, base of all combobox components | |This is a combination of a listbox and another component, base of all combobox components | ||
|- | |- | ||
− | |'''uiCustomListBox''' | + | |'''[[App:Library:FabGL:Class:UiCustomListBox|uiCustomListBox]]''' |
|Class | |Class | ||
|Shows generic a list of selectable items | |Shows generic a list of selectable items | ||
|- | |- | ||
− | |'''uiEvtHandler''' | + | |'''[[App:Library:FabGL:Class:UiEvtHandler|uiEvtHandler]]''' |
|Class | |Class | ||
|Base class of all UI elements that can receive events | |Base class of all UI elements that can receive events | ||
|- | |- | ||
− | |'''uiFileBrowser''' | + | |'''[[App:Library:FabGL:Class:UiFileBrowser|uiFileBrowser]]''' |
|Class | |Class | ||
|Shows and navigates Virtual Filesystem content | |Shows and navigates Virtual Filesystem content | ||
|- | |- | ||
− | |'''uiFrame''' | + | |'''[[App:Library:FabGL:Class:UiFrame|uiFrame]]''' |
|Class | |Class | ||
|A frame is a window with a title bar, maximize/minimize/close buttons and that is resizeable or moveable | |A frame is a window with a title bar, maximize/minimize/close buttons and that is resizeable or moveable | ||
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| | | | ||
|- | |- | ||
− | |'''uiImage''' | + | |'''[[App:Library:FabGL:Class:UiImage|uiImage]]''' |
|Class | |Class | ||
|Image control to display a static bitmap | |Image control to display a static bitmap | ||
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|Contains details about the key event | |Contains details about the key event | ||
|- | |- | ||
− | |'''uiLabel''' | + | |'''[[App:Library:FabGL:Class:UiLabel|uiLabel]]''' |
|Class | |Class | ||
|A label is a static text UI element | |A label is a static text UI element | ||
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|Contains the label style | |Contains the label style | ||
|- | |- | ||
− | |'''uiListBox''' | + | |'''[[App:Library:FabGL:Class:UiListBox|uiListBox]]''' |
|Class | |Class | ||
|Shows a list of selectable string items | |Shows a list of selectable string items | ||
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|Contains details about the mouse event | |Contains details about the mouse event | ||
|- | |- | ||
− | |'''uiObject''' | + | |'''[[App:Library:FabGL:Class:UiObject|uiObject]]''' |
|Class | |Class | ||
|Base class of all UI elements like windows and controls | |Base class of all UI elements like windows and controls | ||
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|Specifies the object type | |Specifies the object type | ||
|- | |- | ||
− | |'''uiPaintBox''' | + | |'''[[App:Library:FabGL:Class:UiPaintBox|uiPaintBox]]''' |
|Class | |Class | ||
|A paintbox control allows applications to perform custom drawings providing uiPaintBox.onPaint delegate. A paintbox can have horizontal and vertical scrollbars | |A paintbox control allows applications to perform custom drawings providing uiPaintBox.onPaint delegate. A paintbox can have horizontal and vertical scrollbars | ||
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|Contains the paintbox style | |Contains the paintbox style | ||
|- | |- | ||
− | |'''uiPanel''' | + | |'''[[App:Library:FabGL:Class:UiPanel|uiPanel]]''' |
|Class | |Class | ||
|A panel is used to contain and to group some controls | |A panel is used to contain and to group some controls | ||
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|Contains the panel style | |Contains the panel style | ||
|- | |- | ||
− | |'''uiProgressBar''' | + | |'''[[App:Library:FabGL:Class:UiProgressBar|uiProgressBar]]''' |
|Class | |Class | ||
|A progress bar shows progress percentage using a colored bar | |A progress bar shows progress percentage using a colored bar | ||
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|Contains the progress bar style | |Contains the progress bar style | ||
|- | |- | ||
− | |'''uiScrollableControl''' | + | |'''[[App:Library:FabGL:Class:UiScrollableControl|uiScrollableControl]]''' |
|Class | |Class | ||
|A scrollable control is a control with optionally vertical and/or horizontal scrollbars | |A scrollable control is a control with optionally vertical and/or horizontal scrollbars | ||
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|Contains the scrollable control style | |Contains the scrollable control style | ||
|- | |- | ||
− | |'''uiSimpleMenu''' | + | |'''[[App:Library:FabGL:Class:UiSimpleMenu|uiSimpleMenu]]''' |
|Class | |Class | ||
|Shows a list of selectable string items. Selection is done clicking or pressing ENTER or SPACE key | |Shows a list of selectable string items. Selection is done clicking or pressing ENTER or SPACE key | ||
|- | |- | ||
− | |'''uiSlider''' | + | |'''[[App:Library:FabGL:Class:UiSlider|uiSlider]]''' |
|Class | |Class | ||
|A slider or track bar is a graphical control element with which a user may set a value by moving an indicator | |A slider or track bar is a graphical control element with which a user may set a value by moving an indicator | ||
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|Contains the slider style | |Contains the slider style | ||
|- | |- | ||
− | |'''uiSplitButton''' | + | |'''[[App:Library:FabGL:Class:UiSplitButton|uiSplitButton]]''' |
|Class | |Class | ||
|This is a combination of a button and a simple menu | |This is a combination of a button and a simple menu | ||
|- | |- | ||
− | |'''uiTextEdit''' | + | |'''[[App:Library:FabGL:Class:UiTextEdit|uiTextEdit]]''' |
|Class | |Class | ||
|Represents a text edit control | |Represents a text edit control | ||
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|Sets or gets text edit style | |Sets or gets text edit style | ||
|- | |- | ||
− | |'''uiWindow''' | + | |'''[[App:Library:FabGL:Class:UiWindow|uiWindow]]''' |
|Class | |Class | ||
|Base class for all visible UI elements (Frames and Controls) | |Base class for all visible UI elements (Frames and Controls) | ||
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|Contains the window style | |Contains the window style | ||
|- | |- | ||
− | |'''VGA16Controller''' | + | |'''[[App:Library:FabGL:Class:VGA16Controller|VGA16Controller]]''' |
|Class | |Class | ||
|Represents the VGA 16 colors bitmapped controller | |Represents the VGA 16 colors bitmapped controller | ||
|- | |- | ||
− | |'''VGA2Controller''' | + | |'''[[App:Library:FabGL:Class:VGA2Controller|VGA2Controller]]''' |
|Class | |Class | ||
|Represents the VGA 2 colors bitmapped controller | |Represents the VGA 2 colors bitmapped controller | ||
|- | |- | ||
− | |'''VGA4Controller''' | + | |'''[[App:Library:FabGL:Class:VGA4Controller|VGA4Controller]]''' |
|Class | |Class | ||
|Represents the VGA 4 colors bitmapped controller | |Represents the VGA 4 colors bitmapped controller | ||
|- | |- | ||
− | |'''VGA8Controller''' | + | |'''[[App:Library:FabGL:Class:VGA8Controller|VGA8Controller]]''' |
|Class | |Class | ||
|Represents the VGA 8 colors bitmapped controller | |Represents the VGA 8 colors bitmapped controller | ||
|- | |- | ||
− | |'''VGAController''' | + | |'''[[App:Library:FabGL:Class:VGAController|VGAController]]''' |
|Class | |Class | ||
|Represents the VGA bitmapped controller | |Represents the VGA bitmapped controller | ||
|- | |- | ||
− | |'''VGADirectController''' | + | |'''[[App:Library:FabGL:Class:VGADirectController|VGADirectController]]''' |
|Class | |Class | ||
|Represents a base abstract class for direct draw VGA controller | |Represents a base abstract class for direct draw VGA controller | ||
|- | |- | ||
− | |'''VGAPalettedController''' | + | |'''[[App:Library:FabGL:Class:VGAPalettedController|VGAPalettedController]]''' |
|Class | |Class | ||
|Represents the base class for paletted bitmapped controllers like VGA16Controller, VGA8Controller, etc. | |Represents the base class for paletted bitmapped controllers like VGA16Controller, VGA8Controller, etc. | ||
|- | |- | ||
− | |'''VGATextController''' | + | |'''[[App:Library:FabGL:Class:VGATextController|VGATextController]]''' |
|Class | |Class | ||
|Represents the VGA text-only controller | |Represents the VGA text-only controller | ||
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|Specifies the VGA timings. This is a modeline decoded | |Specifies the VGA timings. This is a modeline decoded | ||
|- | |- | ||
− | |'''VIA6522''' | + | |'''[[App:Library:FabGL:Class:VIA6522|VIA6522]]''' |
|Class | |Class | ||
|VIA 6522 emulator | |VIA 6522 emulator | ||
|- | |- | ||
− | |'''VICNoiseGenerator''' | + | |'''[[App:Library:FabGL:Class:VICNoiseGenerator|VICNoiseGenerator]]''' |
|Class | |Class | ||
|Emulates VIC6561 (VIC20) noise generator | |Emulates VIC6561 (VIC20) noise generator | ||
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|A struct which contains a virtual key, key state and associated scan code | |A struct which contains a virtual key, key state and associated scan code | ||
|- | |- | ||
− | |'''WaveformGenerator''' | + | |'''[[App:Library:FabGL:Class:WaveformGenerator|WaveformGenerator]]''' |
|Class | |Class | ||
|Base abstract class for waveform generators. A waveform generator can be seen as an audio channel that will be mixed by SoundGenerator | |Base abstract class for waveform generators. A waveform generator can be seen as an audio channel that will be mixed by SoundGenerator | ||
|- | |- | ||
− | |'''Z80''' | + | |'''[[App:Library:FabGL:Class:Z80|Z80]]''' |
|Class | |Class | ||
|Zilog Z80 CPU emulator | |Zilog Z80 CPU emulator |
2022年3月22日 (火) 00:44時点における版
Class List
ここでは、クラス、構造体、共用体、インタフェースを簡単な説明とともに紹介します。
fabgl | C/S/U | |
---|---|---|
AltVirtualKeyDef | Struct | 仮想キーと各種シフト状態(Ctrl、Altなど)を別の仮想キーに関連付けます |
BaseDisplayController | Class | すべてのディスプレイコントローラのベースとなる抽象クラスを表します |
Bitmap | Struct | 画像を表します |
BitmappedDisplayController | Class | ビットマップ表示コントローラーの基本抽象クラスを表します |
Canvas | Class | 描画メソッド一式を持つクラス |
CollisionDetector | Class | スプライトの衝突を検出するクラス |
CoreUsage | Struct | このクラスは、集中的な処理タスクのコアを選択するのに役立ちます |
Cursor | Struct | カーソルを定義します |
DateTime | Struct | 日付と時刻を表します |
DirItem | Struct | FileBrowserアイテム指定子 |
DS3231 | Class | DS3231リアルタイムクロックドライバー |
FileBrowser | Class | FileBrowserでファイルシステムの基本操作(dir、mkdir、remove、rename)が可能です。 |
Glyph | Struct | グリフの位置、サイズ、およびバイナリデータを表します |
GlyphOptions | union | さまざまなグリフペイントオプションを指定します |
I2C | Class | I2Cクラスにより、複数のタスクがI2Cデバイスと通信し、読み取り/書き込みジョブをシリアル化できます |
i8080 | Class | Intel 8080 CPU エミュレータ |
ICMP | Class | ICMPの実装 |
ILI9341Controller | Class | ILI9341ディスプレイドライバーコントローラーを実装します |
InputBox | Class | InputBoxは、ウィザードや単純な入力ボックスなどの単純なUIインターフェイスを作成できるヘルパークラスです |
Keyboard | Class | PS2キーボードコントローラークラス |
KeyboardLayout | Struct | キーボードレイアウトを完全に表現するためのオールインワン構造 |
LineEditor | Class | LineEditorは、Terminalオブジェクトを入力および出力として使用する単一行/複数行のエディターです。 |
MCP23S17 | Class | MCP23S17 ドライバ |
MOS6502 | Class | MOS 6502 CPU エミュレータ |
Mouse | Class | PS2マウスコントローラークラス |
MouseButtons | Struct | マウスボタンの状態を表示します |
MouseDelta | Struct | マウスの動きとボタンのステータスについて表示します |
MousePacket | Struct | マウスから受信した生データが含まれています |
MouseStatus | Struct | マウスの絶対位置、スクロールホイールのデルタ、およびボタンのステータスについて記述します |
NoiseWaveformGenerator | Class | ノイズジェネレーター |
PaintOptions | Struct | 一般的なペイントオプションを指定します |
Point | Struct | ポイントの座標を表します |
PS2Controller | Class | PS2デバイスコントローラクラス |
PS2Device | Class | PS2デバイス(マウスやキーボードなど)の基本クラス |
Rect | Struct | 長方形を表します |
RGB222 | Struct | 6ビットRGBカラーを表します |
RGB888 | Struct | 24ビットRGBカラーを表します |
RGBA2222 | Struct | 8ビットのABGRカラーを表します |
RGBA8888 | Struct | 32ビットRGBA色を表します |
SamplesGenerator | Class | サンプルジェネレータ |
SawtoothWaveformGenerator | Class | のこぎり波発生器 |
Scene | Class | シーンは、シーンの機能(スプライト、衝突検出器、更新)をカプセル化するのに役立つ抽象クラスです。 |
SineWaveformGenerator | Class | 正弦波形ジェネレータ |
Size | Struct | 二次元サイズを表します |
SoundGenerator | Class | SoundGeneratorはオーディオ出力を処理します |
Sprite | Struct | スプライトを表します |
SquareWaveformGenerator | Class | 方形波発生器 |
SSD1306Controller | Class | SSD1306ベースのOLEDディスプレイ用のディスプレイドライバー、I2C接続付き |
ST7789Controller | Class | ST7789ディスプレイドライバーコントローラーを実装 |
Terminal | Class | ANSI-VT100互換のディスプレイ端末 |
TerminalController | Class | TerminalControllerを使用すると、エスケープシーケンスを使用せずにTerminalオブジェクトを直接制御できます。 |
TextualDisplayController | Class | テキスト表示コントローラーの基本抽象クラスを表します |
TFTController | Class | SPI接続を備えたTFTドライバーの基本抽象クラス |
TriangleWaveformGenerator | Class | 三角波発生器 |
uiAnchors | Struct | アンカーの有効化/無効化スイッチが含まれています |
uiApp | Class | アプリケーション基本クラス全体を表します |
uiAppProps | Struct | Properties of the application |
uiButton | Class | Represents a button control. A button can have text and optionally a bitmap |
uiButtonStyle | Struct | Contains the button style |
uiCheckBox | Class | Represents a checkbox or a radiobutton |
uiCheckBoxStyle | Struct | Contains the checkbox style |
uiColorBox | Class | A color box is a control that shows a single color |
uiColorComboBox | Class | This is a combination of a color listbox and a colorbox |
uiColorListBox | Class | Shows a list of 16 colors, one selectable |
uiComboBox | Class | This is a combination of a listbox and a single-line editable textbox |
uiComboBoxProps | Struct | Properties of the combobox |
uiComboBoxStyle | Struct | Contains the listbox style |
uiControl | Class | This is the base class for all controls. A control can have focus and is not activable |
uiCustomComboBox | Class | This is a combination of a listbox and another component, base of all combobox components |
uiCustomListBox | Class | Shows generic a list of selectable items |
uiEvtHandler | Class | Base class of all UI elements that can receive events |
uiFileBrowser | Class | Shows and navigates Virtual Filesystem content |
uiFrame | Class | A frame is a window with a title bar, maximize/minimize/close buttons and that is resizeable or moveable |
uiFrameProps | Struct | Properties of the frame |
uiFrameState | Struct | Specifies current frame state |
uiFrameStyle | Struct | |
uiImage | Class | Image control to display a static bitmap |
uiImageStyle | Struct | Contains the image style |
uiKeyEventInfo | Struct | Contains details about the key event |
uiLabel | Class | A label is a static text UI element |
uiLabelStyle | Struct | Contains the label style |
uiListBox | Class | Shows a list of selectable string items |
uiListBoxProps | Struct | Properties of the list box |
uiListBoxStyle | Struct | Contains the listbox style |
uiMouseEventInfo | Struct | Contains details about the mouse event |
uiObject | Class | Base class of all UI elements like windows and controls |
uiObjectType | Struct | Specifies the object type |
uiPaintBox | Class | A paintbox control allows applications to perform custom drawings providing uiPaintBox.onPaint delegate. A paintbox can have horizontal and vertical scrollbars |
uiPaintBoxStyle | Struct | Contains the paintbox style |
uiPanel | Class | A panel is used to contain and to group some controls |
uiPanelStyle | Struct | Contains the panel style |
uiProgressBar | Class | A progress bar shows progress percentage using a colored bar |
uiProgressBarProps | Struct | Properties of the progress bar |
uiProgressBarStyle | Struct | Contains the progress bar style |
uiScrollableControl | Class | A scrollable control is a control with optionally vertical and/or horizontal scrollbars |
uiScrollableControlStyle | Struct | Contains the scrollable control style |
uiSimpleMenu | Class | Shows a list of selectable string items. Selection is done clicking or pressing ENTER or SPACE key |
uiSlider | Class | A slider or track bar is a graphical control element with which a user may set a value by moving an indicator |
uiSliderStyle | Struct | Contains the slider style |
uiSplitButton | Class | This is a combination of a button and a simple menu |
uiTextEdit | Class | Represents a text edit control |
uiTextEditProps | Struct | Properties of the text edit |
uiTextEditStyle | Struct | Sets or gets text edit style |
uiWindow | Class | Base class for all visible UI elements (Frames and Controls) |
uiWindowProps | Struct | Contains some window options |
uiWindowState | Struct | Specifies current window state |
uiWindowStyle | Struct | Contains the window style |
VGA16Controller | Class | Represents the VGA 16 colors bitmapped controller |
VGA2Controller | Class | Represents the VGA 2 colors bitmapped controller |
VGA4Controller | Class | Represents the VGA 4 colors bitmapped controller |
VGA8Controller | Class | Represents the VGA 8 colors bitmapped controller |
VGAController | Class | Represents the VGA bitmapped controller |
VGADirectController | Class | Represents a base abstract class for direct draw VGA controller |
VGAPalettedController | Class | Represents the base class for paletted bitmapped controllers like VGA16Controller, VGA8Controller, etc. |
VGATextController | Class | Represents the VGA text-only controller |
VGATimings | Struct | Specifies the VGA timings. This is a modeline decoded |
VIA6522 | Class | VIA 6522 emulator |
VICNoiseGenerator | Class | Emulates VIC6561 (VIC20) noise generator |
VirtualKeyDef | Struct | Associates scancode to virtualkey |
VirtualKeyItem | Struct | A struct which contains a virtual key, key state and associated scan code |
WaveformGenerator | Class | Base abstract class for waveform generators. A waveform generator can be seen as an audio channel that will be mixed by SoundGenerator |
Z80 | Class | Zilog Z80 CPU emulator |