「App:Library:FabGL:Class:InputBox」の版間の差分
8行目: | 8行目: | ||
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|'''InputBox''' (uiApp *app=nullptr) | |'''InputBox''' (uiApp *app=nullptr) | ||
− | Creates a new '''InputBox''' instance. More... | + | :Creates a new '''InputBox''' instance. More... |
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|void '''begin''' (char const *modeline=nullptr, int viewPortWidth=-1, int viewPortHeight=-1, int displayColors=16) | |void '''begin''' (char const *modeline=nullptr, int viewPortWidth=-1, int viewPortHeight=-1, int displayColors=16) | ||
− | Initializes '''InputBox''' from VGA modeline, using a '''VGA16Controller'''. More... | + | :Initializes '''InputBox''' from VGA modeline, using a '''VGA16Controller'''. More... |
|- | |- | ||
|void '''begin''' (BitmappedDisplayController *displayController) | |void '''begin''' (BitmappedDisplayController *displayController) |
2022年3月21日 (月) 21:18時点における版
InputBox
InputBox is an helper class which allows to create simple UI interfaces, like wizards or simple input boxes.
#include <inputbox.h> |
InputBox (uiApp *app=nullptr)
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void begin (char const *modeline=nullptr, int viewPortWidth=-1, int viewPortHeight=-1, int displayColors=16)
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void begin (BitmappedDisplayController *displayController)
Initializes InputBox from already initialized display controller. More... |
void end ()
Cleanup resources and eventually disable VGA output. More... |
InputResult fileSelector (char const *titleText, char const *messageText, char *inOutDirectory, int maxDirectoryLength, char *inOutFilename, int maxFilenameLength, char const *buttonCancelText="Cancel", char const *buttonOKText="OK")
Selects a file and directory starting from the specified path. More... |
InputResult folderBrowser (char const *titleText, char const *directory="/", char const *buttonOKText="Close")
Shows a dialog with files and folders and buttons to create new folders, delete and rename folders and files. More... |
BitmappedDisplayController * getDisplayController ()
Gets created or assigned display controller. More... |
InputResult getLastResult ()
Gets last dialog result. More... |
int menu (char const *titleText, char const *messageText, char const *itemsText, char separator=';')
Shows a dialog with a label and a list box. The dialog exits when an item is selected, just like a menu. More... |
int menu (char const *titleText, char const *messageText, StringList *items)
Shows a dialog with a label and a list box. The dialog exits when an item is selected, just like a menu. More... |
InputResult message (char const *titleText, char const *messageText, char const *buttonCancelText=nullptr, char const *buttonOKText="OK")
Shows a dialog with just a label. More... |
InputResult messageFmt (char const *titleText, char const *buttonCancelText, char const *buttonOKText, const char *format,...)
Shows a dialog with a just a label. Allows printf like formatted text. More... |
template<typename Func > |
InputResult progressBox (char const *titleText, char const *buttonCancelText, bool hasProgressBar, int width, Func execFunc)
Shows a dialog with a label and a progress bar, updated dynamically by a user function. More... |
int select (char const *titleText, char const *messageText, char const *itemsText, char separator=';', char const *buttonCancelText="Cancel", char const *buttonOKText="OK")
Shows a dialog with a label and a list box. More... |
InputResult select (char const *titleText, char const *messageText, StringList *items, char const *buttonCancelText="Cancel", char const *buttonOKText="OK")
Shows a dialog with a label and a list box. More... |
int selectedSubItem ()
Gets the selected item on a multichoice button. More... |
void setAutoOK (int timeout)
Specifies a timeout for the dialog. More... |
void setBackgroundColor (RGB888 const &value)
Sets the background color. More... |
void setMinButtonsWidth (int value)
Sets minimum buttons size. More... |
void setupButton (int index, char const *text, char const *subItems=nullptr, int subItemsHeight=80)
Setups extended button or split-button. More... |
InputResult textInput (char const *titleText, char const *labelText, char *inOutString, int maxLength, char const *buttonCancelText="Cancel", char const *buttonOKText="OK", bool passwordMode=false)
Shows a dialog with a label and a text edit box. More... |